This might be interesting for youth librarians to get involved with:
Named after the Greek lunar goddess, Selene challenges players to learn the major geologic processes scientists believe formed the modern Moon. Players construct their own moon and then pepper it with impact craters and flood it with lava. It’s a great opportunity for students to learn about lunar geology while helping researchers study some key videogame design principles. In addition, playing Selene offers insights for continuing International Observe the Moon Night.
The Center for Educational Technologies produced Selene to conduct its research. If you’re a student between the ages of 9-18, we’d love to have you play. The game takes about an hour to complete, but you can spend more time after checking out Selene‘s various resources about the Moon. To play, though, you have to be enrolled by an adult recruiter to ensure parent/guardian consent for your participation.
While the site doesn’t seem to allow adults to play (sniffle), it does allow them to become recruiters for the game. Libraries promoting STEM (Science, Technology, Engineering & Math) learning might find this game useful to their students.